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        <title>SolidState</title>
        <description>Solid State</description>
        <link>http://solidstate.110mb.com</link>
        <lastBuildDate>Sat, 14 Nov 2009 05:16:01 -0300</lastBuildDate>
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            <url>http://solidstate.110mb.com/favicon.gif</url>
            <title>SolidState</title>
            <link>http://solidstate.110mb.com</link>
            <description><![CDATA[Solid State]]></description>
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        <item>
            <title>3D: Commodore 64 - part 6</title>
            <link>http://solidstate.110mb.com/index.php?entryid=145</link>
            <description><![CDATA[The Commodore 64 3D model it's now almost ready for final renders, the keyboard is done and so is the power badge and LED.<br /><a href="http://solidstate.110mb.com/images/render28.jpg" rel="lightbox"><br /><div style="text-align: center;"><img height="384" border="3" width="512" alt="" style="width: 512px; height: 384px;" src="http://solidstate.110mb.com/images/render28s.jpg" /></a>  <br />  <br /><a href="http://www.solidstate.110mb.com/images/render29.jpg" rel="lightbox">  <br /><img height="384" border="3" width="512" alt="" style="width: 512px; height: 384px;" src="http://solidstate.110mb.com/images/render29.jpg" /></a>  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=145</comments>
            <pubDate>Sat, 14 Nov 2009 01:04:37 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=145</guid>
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            <title>3D: Commodore 64 - part 5</title>
            <link>http://solidstate.110mb.com/index.php?entryid=144</link>
            <description><![CDATA[Small update on the Commodore 64 3D model, I've been completing the mainboard (some components still missing), and trying to improve the materials and shaders.<br /><a href="http://img22.imageshack.us/img22/4765/render25.jpg" rel="lightbox"><br /><div style="text-align: center;"><img height="384" border="3" width="512" alt="mainboard" style="width: 512px; height: 384px;" src="http://solidstate.110mb.com/images/render25s.jpg" /></a>  <br /></div><br />Also started texturing the keys, right now the characters are too big and bold, also the graphic chars on the front of the keys needs to be lower.<br /><a href="http://img22.imageshack.us/img22/5995/render26.jpg" rel="lightbox"><br /><div style="text-align: center;"><img height="384" border="3" width="512" alt="c64" style="width: 512px; height: 384px;" src="http://solidstate.110mb.com/images/render26s.jpg" /></a>  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=144</comments>
            <pubDate>Wed, 04 Nov 2009 00:05:53 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=144</guid>
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            <title>SD2IEC</title>
            <link>http://solidstate.110mb.com/index.php?entryid=143</link>
            <description><![CDATA[Back in August, I bought a SD2IEC drive kit.<br /><br />The SD2IEC is a SD card reader for 8-bit Commodore computers, sucessor of the MMC2IEC, it connects to the computer via it's serial IEC connector.<br />This allow Commodore users to have a huge software collection on a single SD card, either as individual files or as .D64 disk images.<br />The only drawback of this device is that it cannot emulate the CPU present on real Commodore Drives, making it incompatible with most diskturbos.<br />I bought this kit from <span style="font-weight: bold;">Retrocomputacion.com</span> user <span style="font-weight: bold;">MarcosJL</span>, who issued a limited edition run of SD2IEC boards.<br /><br />This is the board assembled:<br /><br /><div style="text-align: center;"><img height="506" border="2" width="605" alt="" style="width: 605px; height: 506px;" src="http://solidstate.110mb.com/images/SD2IEC.jpg" />  <br /></div><br />Then I made a box for it with MDF:<br /><br /><div style="text-align: center;"><img height="613" border="2" width="676" alt="" style="width: 676px; height: 613px;" src="http://solidstate.110mb.com/images/SD2IEC2.jpg" />  <br /></div>]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=143</comments>
            <pubDate>Sat, 03 Oct 2009 14:24:08 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=143</guid>
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            <title>3D: Commodore 64 - part 4.5</title>
            <link>http://solidstate.110mb.com/index.php?entryid=142</link>
            <description><![CDATA[Just a little update on the Commodore 64 3D model, this is the mainboard as I left it just before starting with the CGTalk challenge:<br /><br /><div style="text-align: center;"><a href="http://img339.imageshack.us/img339/7189/render20.jpg" rel="lightbox"><img height="384" border="2" width="512" alt="" style="width: 512px; height: 384px;" src="http://solidstate.110mb.com/images/render20.jpg" /></a>  <br />  <br /></div><br /><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=142</comments>
            <pubDate>Sun, 27 Sep 2009 19:11:30 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=142</guid>
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            <title>Drean Commodore and Argentinian cracking scene in the '80s</title>
            <link>http://solidstate.110mb.com/index.php?entryid=141</link>
            <description><![CDATA[The latest issue of <span style="font-weight: bold;">C&amp;A fan</span> Polish magazine features two articles written by me.<br /><br />The first, "The cracking scene in Argentina" briefly describes theapparition of the first Argentinean 'Crackers', but only the ones thatreleased C-64 software.<br />The second, "Drean: Commodore in PAL-N land" explores the history of Drean parternship with Commodore in the mid to late 1980s.<br /><br /><br />You can download <span style="font-weight: bold;">C&amp;A Fan #4</span><a target="_blank" title="CSDB" href="http://noname.c64.org/csdb/release/?id=82007">here</a> (pdf, Polish), or read the articles online <a target="_blank" title="retrocomputacion.com" href="http://www.retrocomputacion.com/e107_plugins/content/content.php?content.15">here</a> and <a target="_blank" title="retrocomputacion.com" href="http://www.retrocomputacion.com/e107_plugins/content/content.php?content.12">here</a> (spanish) <br /><br />]]></description>
            <category>Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=141</comments>
            <pubDate>Wed, 09 Sep 2009 01:45:00 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=141</guid>
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            <title>3D: Queen of the Rocketmen</title>
            <link>http://solidstate.110mb.com/index.php?entryid=140</link>
            <description><![CDATA[And here's the main reason of the blog hiatus: CGSociety's Hardcore Modelling Challenge #21 "Queen of the Rocketmen"<br /><br /><div style="text-align: center;"><img height="512" border="5" width="512" alt="" style="width: 512px; height: 512px;" src="http://solidstate.110mb.com/images/robotf_3b_small.jpg" />  <br /></div><br /><br />From the challenge description:<br /><br /><div style="margin-left: 40px;"><span style="color: rgb(255, 140, 0);">Imagine you have been comissioned to do video games based on the aviation world of the 1930              <br />    <br />A world of danger advanture, air pirates,zepellins and crazy air machines... (similar to the Indiana Jonesuniverse, but where Jet packs, giant air machines and robot hechmen area reality)              <br />    <br />    <br />Join us as the Queen of the Rocketmen and her band of merry men fight the evil air pirates in the air above the South Pacific.</span></div><br />Despite being fairly new to Maya, I decided to enter the challenge since it's a theme I really like.<br /><br />And so I started working on a model collection for the challenge and entitled my entry "<a href="http://forums.cgsociety.org/showthread.php?f=208&amp;t=788131">The Pirate airfleet</a>".<br /><br />The finished collection includes 4 models, an Airship Carrier, a 3m tall Robot Trooper, a giant Transport Seaplane and a Combat Autogyro.<br /><br />I't been a great learning experience both modelling my entry, and watch the evolution of the other participants entries.<br /><br />See all the final renders after the jump...<br /><br /><span style="font-weight: bold;"></span><br /><br /><span style="text-decoration: underline;">The Airship Carrier</span> (click images to enlarge):<br /><br /><div style="text-align: center;"><a target="_blank" href="http://img166.imageshack.us/i/zepf1b.png/"><img height="354" border="5" width="512" alt="" style="width: 512px; height: 354px;" src="http://img522.imageshack.us/img522/8985/zepf1bsmall.jpg" /></a>  <br />  <br /><a target="_blank" href="http://img524.imageshack.us/i/zepf3bj.jpg/"><img height="384" border="5" width="512" alt="" style="width: 512px; height: 384px;" src="http://img524.imageshack.us/img524/7039/zepf3bj.jpg" /></a>  <br />  <br /><a target="_blank" href="http://img376.imageshack.us/i/zepf4bj.jpg/"><img height="384" border="5" width="512" alt="" style="width: 512px; height: 384px;" src="http://img376.imageshack.us/img376/20/zepf4bj.jpg" /></a>  <br />  <br />  <div style="text-align: left;"><span style="text-decoration: underline;">Robot Trooper</span>:        <br />    <br />    <div style="text-align: center;"><a target="_blank" href="http://img337.imageshack.us/i/robotf1bsmall.jpg/"><img height="388" border="5" width="512" alt="" style="width: 512px; height: 388px;" src="http://img337.imageshack.us/img337/1676/robotf1bsmall.jpg" /></a>      <br />      <br /><a target="_blank" href="http://img188.imageshack.us/i/robotf2bsmall.jpg/"><img height="369" border="5" width="512" alt="" style="width: 512px; height: 369px;" src="http://img188.imageshack.us/img188/5238/robotf2bsmall.jpg" /></a>      <br />      <br /><a target="_blank" href="http://img299.imageshack.us/i/robotf3bj.jpg/"><img height="512" border="5" width="512" alt="" style="width: 512px; height: 512px;" src="http://solidstate.110mb.com/images/robotf_3b_small.jpg" /></a>      <br />      <br />      <div style="text-align: left;"><span style="text-decoration: underline;">Giant Transport Seaplane</span>:        <br />        <br />        <div style="text-align: center;"><a target="_blank" href="http://img525.imageshack.us/i/giant1bj.jpg/"><img height="288" border="5" width="512" alt="" style="width: 512px; height: 288px;" src="http://img376.imageshack.us/img376/2432/giant1bsmall.jpg" /></a>          <br />          <br /><a target="_blank" href="http://img512.imageshack.us/i/giantf2b.png/"><img height="228" border="5" width="512" alt="" style="width: 512px; height: 228px;" src="http://img512.imageshack.us/img512/8145/giantf2bsmall.jpg" /></a>          <br />          <br />          <div style="text-align: left;"><span style="text-decoration: underline;">Combat Autogyro</span>:            <br />            <div style="text-align: center;">              <br /><a target="_blank" href="http://img205.imageshack.us/i/gyrof1b.png/"><img height="384" border="5" width="512" alt="" style="width: 512px; height: 384px;" src="http://img530.imageshack.us/img530/8666/gyrof1bsmall.jpg" /></a>              <br />              <br /><a target="_blank" href="http://img390.imageshack.us/i/gyrof2b.png/"><img height="293" border="5" width="512" alt="" style="width: 512px; height: 293px;" src="http://img168.imageshack.us/img168/3392/gyrof2bsmall.jpg" /></a>              <br />            </div>          </div>        </div>      </div>    </div>  </div></div>]]></description>
            <category>Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=140</comments>
            <pubDate>Tue, 01 Sep 2009 14:52:21 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=140</guid>
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            <title>State of the blog</title>
            <link>http://solidstate.110mb.com/index.php?entryid=139</link>
            <description><![CDATA[Oh well... hi there! It's been a long time since my last entry, I would like to take this opportunity to make some announcements and sort out the reasons of the lack of updates lately.<br /><br />One of the reasons was the ads inserted by my webhosting provider until a few days ago, it was only a test on the profitability of the sites they host and they have announced it with plenty of anticipation. But the ads broke the page layout and that pissed me off.<br /><br />Another reason is the increasing difficulty to find a demo to feature on the only semi-constant column on my blog, the Sunday Demo Show.<br />I have been thinking of discontinue the column entirelly, or transform it into a general retro-Scene related column, featuring not only demos but graphics and music too. Haven't decided yet which path to follow.<br /><br />About the 3D projects I was posting about, the 3D Commodore 64 is canned at the moment. I've enter the current Hardcore Modeller Challenge on CGTalk, you can follow my progress <a target="_blank" title="CGTalk" href="http://forums.cgsociety.org/showthread.php?f=208&amp;t=788131">here</a>.<br /><br />The announcement I talked about is the 'new' URL address for this site:<br /><br /><div style="text-align: center;"><h4><span style="font-weight: bold;"><a title="SOLIDSTATE" href="http://www.solid-state.com.ar/">WWW.SOLID-STATE.COM.AR</a></span></h4>  <br />  <div style="text-align: left;">And I say 'new' because the site has this address since 1 year ago, just that I never annonced it :P    <br />    <br />    <br />I hope to return to 'regular' posting next month, once the CGTalk challenge ends. I have a lot of things to post about, ranging from 3D to electronic projects so stay tuned!    <br />  </div>  <br /></div><br />]]></description>
            <category>Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=139</comments>
            <pubDate>Thu, 20 Aug 2009 00:05:04 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=139</guid>
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            <title>SDS#87: Still Ready</title>
            <link>http://solidstate.110mb.com/index.php?entryid=138</link>
            <description><![CDATA[<span style="font-weight: bold;">Still Ready</span> by <span style="font-style: italic;">Resource </span>&amp;<span style="font-style: italic;"> The Dreams</span> for the C-64, 2nd Place C64 Demo compo LCP 2009<br /><br /><div style="text-align: center;"><img width="384" height="248" alt="" style="width: 384px; height: 248px;" src="http://solidstate.110mb.com/images/stillready.gif" />  <br />  <br />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=138</comments>
            <pubDate>Mon, 20 Jul 2009 00:02:48 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=138</guid>
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            <title>3D: Commodore 64 - part 4</title>
            <link>http://solidstate.110mb.com/index.php?entryid=137</link>
            <description><![CDATA[More progress on the Commodore 64 3D model, mainly the different port connectors and some electronic components:<br /><br /><div style="text-align: center;"><img width="512" height="384" border="2" alt="" style="width: 512px; height: 384px;" src="http://img99.imageshack.us/img99/9449/render19s.jpg" />  <br />Expansi&#243;n port  <br />  <br /><img width="512" height="384" border="2" alt="" style="width: 512px; height: 384px;" src="http://img87.imageshack.us/img87/2162/render15.jpg" />  <br />DIN connectors, from left to right: Power, Serial and A/V ports  <br />  <br /><img width="512" height="384" border="2" alt="" style="width: 512px; height: 384px;" src="http://img81.imageshack.us/img81/6719/render16.jpg" />  <br />  <br /><img width="467" height="404" border="2" alt="" style="width: 467px; height: 404px;" src="http://img146.imageshack.us/img146/7287/render18.jpg" />  <br />Ceramic capacitor  <br />  <br /><img width="512" height="384" border="2" alt="" style="width: 512px; height: 384px;" src="http://img357.imageshack.us/img357/5766/render17.jpg" />  <br />Main oscilator crystal  <br />  <br />  <div style="text-align: left;">To be continued...    <br />  </div>  <br /></div>]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=137</comments>
            <pubDate>Wed, 24 Jun 2009 15:04:08 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=137</guid>
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            <title>3D: Commodore 64 - part 3</title>
            <link>http://solidstate.110mb.com/index.php?entryid=136</link>
            <description><![CDATA[<div style="text-align: center;"><img width="384" height="272" border="2" alt="" style="width: 384px; height: 272px;" src="http://solidstate.110mb.com/images/C64Sc.gif" />  <br /></div><br />More updates for the Commodore 64 3D model, keyboard done:<br /><br /><div style="text-align: center;"><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img132.imageshack.us/img132/7416/render8.jpg" />  <br />  <br /><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img357.imageshack.us/img357/2756/render9.jpg" />  <br /></div><br /><br />Some bits and pieces from the interior:<br /><br /><div style="text-align: center;"><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img142.imageshack.us/img142/5641/render10.jpg" />  <br />  <br /><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img142.imageshack.us/img142/2013/render11.jpg" />  <br />  <br /><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img221.imageshack.us/img221/567/render14.jpg" />  <br />  <br /><img width="512" height="384" border="1" alt="" style="width: 512px; height: 384px;" src="http://img132.imageshack.us/img132/4962/render13.jpg" />  <br />  <br />  <br />  <div style="text-align: left;">More to come...    <br />  </div></div>]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=136</comments>
            <pubDate>Thu, 18 Jun 2009 20:41:59 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=136</guid>
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            <title>SDS#86: Lightshaft</title>
            <link>http://solidstate.110mb.com/index.php?entryid=135</link>
            <description><![CDATA[<span style="font-weight: bold;">Lightshaft</span> by <span style="font-style: italic;">Elude</span> for Amiga AGA, 2nd place Amiga demo compo at Breakpoint 2009<br /><br /><div style="text-align: center;"><img border="1" alt="" src="http://solidstate.110mb.com/images/ligthshaft.png" />  <br />  <br />    <br />    <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=135</comments>
            <pubDate>Sun, 14 Jun 2009 19:21:07 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=135</guid>
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            <title>3D: Commodore 64 - part 2</title>
            <link>http://solidstate.110mb.com/index.php?entryid=134</link>
            <description><![CDATA[Following with the modelling of the Commodore 64 computer, I completed the case:<br /><br /><div style="text-align: center;"><img width="500" height="375" border="2" alt="" style="width: 500px; height: 375px;" src="http://solidstate.110mb.com/images/c64_2.jpg" />  <br />  <br />  <div style="text-align: left;">Bottom half:    <br />    <br />    <div style="text-align: center;"><img width="500" height="375" border="2" alt="" style="width: 500px; height: 375px;" src="http://img37.imageshack.us/img37/3194/render3.jpg" />      <br />      <br />      <div style="text-align: left;">underside...        <br />      </div>      <br /><img width="500" height="375" border="2" alt="" style="width: 500px; height: 375px;" src="http://img37.imageshack.us/img37/2984/render4.jpg" />      <br />      <br />      <div style="text-align: left;">Top half interior:        <br />        <br />        <div style="text-align: center;">          <br />        </div>      </div>    </div>  </div><img width="500" height="375" border="2" alt="" style="width: 500px; height: 375px;" src="http://img197.imageshack.us/img197/3162/render6.jpg" />  <br />  <br />  <div style="text-align: left;">I have now begun to model the keyboard, individual keys already done:    <br />    <br />    <div style="text-align: center;"><img width="500" height="375" border="2" alt="" style="width: 500px; height: 375px;" src="http://img34.imageshack.us/img34/26/render7.jpg" />      <br />      <br />      <div style="text-align: left;">More to come... :)        <br />      </div>    </div>  </div>  <br /></div>]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=134</comments>
            <pubDate>Thu, 04 Jun 2009 22:59:14 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=134</guid>
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            <title>SDS#85: Fake Elektronik Lightshow</title>
            <link>http://solidstate.110mb.com/index.php?entryid=133</link>
            <description><![CDATA[<span style="font-weight: bold;">Fake Elektronik Lightshow</span> by <span style="font-style: italic;">Ephidrena</span> for Amiga AGA, 2nd place combined demo compo at The Gathering 2003<br /><br /><div style="text-align: center;"><img width="392" height="238" alt="" style="width: 392px; height: 238px;" src="http://solidstate.110mb.com/images/fake.jpg" />  <br />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=133</comments>
            <pubDate>Sun, 31 May 2009 23:44:22 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=133</guid>
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            <title>3D: Commodore 64</title>
            <link>http://solidstate.110mb.com/index.php?entryid=132</link>
            <description><![CDATA[I've put the <a href="http://solidstate.110mb.com/index.php?entryid=125">Supermarine S.6B</a> model on hold until I get more experience with hypershade, wasn't able to get an aceptable chrome material, and the bump maps just looked horrible...<br /><br />I'll do a model with more simple materials, a Commodore 64 computer.<br /><br /><div style="text-align: center;"><img width="640" height="208" border="2" alt="" style="width: 640px; height: 208px;" src="http://solidstate.110mb.com/images/logo.jpg" />  <br /></div><br /><br />My goal is to made a highly detailed and accurate model, including the circuit board.<br /><br /><div style="text-align: center;"><img width="640" height="480" alt="" style="width: 640px; height: 480px;" src="http://img529.imageshack.us/img529/3125/render1.jpg" />  <br /></div><br /><div style="text-align: center;"><img width="640" height="480" alt="" style="width: 640px; height: 480px;" src="http://img529.imageshack.us/img529/3696/render2t.jpg" />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=132</comments>
            <pubDate>Thu, 28 May 2009 20:37:30 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=132</guid>
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            <title>SDS#84: J</title>
            <link>http://solidstate.110mb.com/index.php?entryid=131</link>
            <description><![CDATA[<span style="font-weight: bold;">J</span> by <span style="font-style: italic;">Ephidrena</span> for Amiga AGA, 2nd place Amiga demo compo The Party 2000<br /><br /><div style="text-align: center;"><img width="320" height="256" border="1" alt="" style="width: 320px; height: 256px;" src="http://solidstate.110mb.com/images/j.jpg" />  <br />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=131</comments>
            <pubDate>Sun, 24 May 2009 23:33:38 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=131</guid>
        </item>
        <item>
            <title>SDS#83: Mortality</title>
            <link>http://solidstate.110mb.com/index.php?entryid=130</link>
            <description><![CDATA[<span style="font-weight: bold;">Mortality</span> by <span style="font-style: italic;">Tulou</span> for Amiga AGA, 8th place Amiga demo compo The Party '97<br /><div style="text-align: center;">  <br /><img width="304" height="240" border="2" alt="" style="width: 304px; height: 240px;" src="http://solidstate.110mb.com/images/mortality.jpg" />  <br />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=130</comments>
            <pubDate>Sun, 17 May 2009 23:59:17 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=130</guid>
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        <item>
            <title>SDS#82: Syntax Infinity</title>
            <link>http://solidstate.110mb.com/index.php?entryid=129</link>
            <description><![CDATA[<span style="font-weight: bold;">Syntax Infinity</span> by <span style="font-style: italic;">Tulou &amp; Traktor</span> for MSX2 machines, 5th place wild demo compo at Breakpoint 2009<br /><br /><div style="text-align: center;"><img border="0" alt="" src="http://solidstate.110mb.com/images/syntax.jpg" />  <br />  <br />  <br /></div><br />]]></description>
            <category>Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=129</comments>
            <pubDate>Sun, 10 May 2009 23:31:11 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=129</guid>
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        <item>
            <title>SDS#81: Decade 100%</title>
            <link>http://solidstate.110mb.com/index.php?entryid=128</link>
            <description><![CDATA[<span style="font-weight: bold;">Decade 100%</span> by <span style="font-style: italic;">Smash Designs</span> for the C64<br /><br /><div style="text-align: center;"><img width="384" height="282" border="1" alt="" style="width: 384px; height: 282px;" src="http://solidstate.110mb.com/images/decade.png" />  <br />  <br />  <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=128</comments>
            <pubDate>Sun, 03 May 2009 23:57:18 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=128</guid>
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        <item>
            <title>Free 3D: Macross, VF-1 Cockpit</title>
            <link>http://solidstate.110mb.com/index.php?entryid=127</link>
            <description><![CDATA[Free Truespace 6 3D model of the VF-1 Valkyrie cockpit (Block6 type/movie version), hecho en Truespace 6<br /><br /><div style="text-align: center;"><img height="600" border="2" width="800" alt="" style="width: 800px; height: 600px;" src="http://solidstate.110mb.com/images/cockpit.jpg" />  <br /></div><br /><div style="margin-left: 40px;"><span style="font-weight: bold;"><a href="http://solidstate.110mb.com/files/cockpit.zip">Download</a></span>  <br />  <br /></div><br /><a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/2.5/ar/"><img alt="Creative Commons License" style="border-width: 0pt;" src="http://i.creativecommons.org/l/by-nc-sa/2.5/ar/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/2.5/ar/">Attribution-Noncommercial-Share Alike 2.5 Argentina License</a>.<br /><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=127</comments>
            <pubDate>Fri, 01 May 2009 00:10:42 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=127</guid>
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        <item>
            <title>SDS#80: Das Gotler</title>
            <link>http://solidstate.110mb.com/index.php?entryid=126</link>
            <description><![CDATA[<span style="font-weight: bold;">Das Gotler</span> by <span style="font-style: italic;">Decadence &amp; Extend</span> for the C64, winner of the C64 demo compo at Breakpoint 2009<br /><br /><div style="text-align: center;"><img width="400" height="283" border="2" alt="" style="width: 400px; height: 283px;" src="http://solidstate.110mb.com/images/gotler.jpg" />  <br />  <br />    <br />    <br /></div><br />]]></description>
            <category>Default Default</category>
            <comments>http://solidstate.110mb.com/index.php?entryid=126</comments>
            <pubDate>Sun, 26 Apr 2009 23:27:05 -0300</pubDate>
            <guid>http://solidstate.110mb.com/index.php?entryid=126</guid>
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