May 28

3D: Commodore 64

I've put the Supermarine S.6B model on hold until I get more experience with hypershade, wasn't able to get an aceptable chrome material, and the bump maps just looked horrible...

I'll do a model with more simple materials, a Commodore 64 computer.




My goal is to made a highly detailed and accurate model, including the circuit board.





by The_woz | 3DCommodore | permalink | 0 comments

Comments

This entry has no comments yet.

Comment Entry Form

(will not be displayed)


Navigation...

Previous : SDS#84: J
Next : SDS#85: Fake Elektronik Lightshow

By Category

Entry archive

See also

Favorite Links