Mar 11

Retrocomputacion.com



Retrocomputacion.com inaugurates new frontpage with new features:

  • News items
  • User submited content such as articles and tutorials
  • A new categorized link page
  • Renewed collection section, each user can submit and edit his/her collection items.

by The_woz | CodingDefault | permalink | 0 comments

Jun 24

ADFtoDisk Suite Beta

ADFtoDisk Suite is a package of 2 programs designed to ease the transfer of ADF disk images back to Amiga floppy disks.

The first program, ADFHoz is a MS-Windows program whose function is to split an ADF image into 2 smaller files, suitable for writing to 720K formatted floppies.

The second program, ADFtoDisk is an Amiga program that can be used to write to disk both full and splitted ADF images. It has no special requirements other than having a filesystem capable of reading MS-DOS formatted disks mounted on the Amiga computer (Only for file transfer porpuses, it's not needed for by ADFtoDisk).

This is a Beta release, and as such must be used with care, I have only tested the Amiga part on WinUAE.Please comment on your experiences with this programs, as well if you encounter any problems or things that you think should be added/improved.

Download ZIP archive (Sorry, no lha for the moment): adf2disksuite.zip
by The_woz | AmigaCoding | permalink | 4 comments

Jun 13

Sprite BASIC



Sprite BASIC is an expansion of 47 new commands for the C64 BASIC, written by Adreas Schulteiβ and originally published as a type-in on the Spanish magazine Commodore World #32 of January 1987 (and possibly also in the RUN magazine in other places of Europe and the U.S.A.).
Sprite BASIC uses interrupts to handle sprites and their collisions, and also the sound, that way it's posible to sprites moving on the screen and sound while the BASIC program continue execution.
by The_woz | CodingCommodore | permalink | 0 comments

Jun 5

FrankenBlog

This is an entry that I've been delaying for some time now, and is about the mods I did to the original script used in this blog.
This blog is based in the PluggedOutBlog script by Jonathan Beckett; the first thing I added was the bilingual capacity. After that I added image gallery capacity by modifying the iFrame Gallery script.
I took the idea (and part of the CSS) of the entry thumbnails you can see on the sidebar from DannyChoo.com
A modification the reader can't see is the ability to embed .txt files onto an entry content, with the double advantage of not using mySQL space and be able of design the entry in pure html rather that bbcode.
Finally, originally the blog script didn't had the capacity to paginate the entries, to achieve that, I used the great Paginator script, written by Jorge Pinedo
by The_woz | CodingDefault | permalink | 1 comments

Dec 19

Lack of originality, or: "My version of the Matrix rain effect written in 6502 asm"

Well, I finished this little piece of code back on November 27, but I wasn't sure about releasing it as is or use it in something bigger... but lets face it, this effect has been used too many times in demos and intros, so is not worth it.



Download C64 executable and source code: matrix1.zip
by The_woz | CodingCommodore | permalink | 0 comments

Nov 10

My first full ASM plasma

Just before the blog went offline, I finished my first plasma for the C64, fully written in 6502 assembly language.
It's just a monochrome plasma, nothing fancy except that it's 'full' screen and double buffered to prevent any flickering.



Download .PRG and source code: mplasma.zip
by The_woz | CodingCommodore | permalink | 0 comments

Oct 18

WinVICE 1.20 X64.exe with PAL-N Support (Drean Commodore 64)

A year ago I modified WinVICE 1.16 to support PAL-N C64's (Argentinian license built 64s by Drean), contacted the VICE Team, but so far the code didn't make it to the oficial release.
That's why I'm releasing this modified version of the 1.20 X64.exe
Download
VICE homepage: http://www.viceteam.org
by The_woz | CodingCommodore | permalink | 2 comments

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